Streaming Mocap Data into Blender by OSC

Blenderarrow-up-right is an open-source 3D creation tool that lets you handle modeling, rigging, animation, and rendering.

With MOVIN TRACIN and MOVIN Studio, you can stream real-time motion capture data directly into Blender, making it ideal for a wide range of workflows, including character animation, post-editing, and asset creation.

1

Download the Blender Plugin

2

Install the Add-on in Blender

  • Open your Blender project and go to Edit > Preferences.

  • In the Add-ons tab, click Add-ons Settings > Install from Disk in the upper-right corner. Select the downloaded 'movin_blender_plugin.py' file to install the MOVIN Live Receiver add-on.

3

Set up MOVIN Live in Blender

  • In the MOVIN Live penal, set the appropriate Armature name and Hips Bone name for your character.

  • After check the values, click the Start button

4

Start OSC protocol Streaming from MOVIN Studio

  • Return to MOVIN Studio and start streaming using the OSC protocol.

  • Before starting, make sure the port number set in blender matches the port number configured in MOVIN Studio.

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