Blender is an open-source 3D creation tool that lets you handle modeling, rigging, animation, and rendering.
With MOVIN TRACIN and MOVIN Studio, you can stream real-time motion capture data directly into Blender, making it ideal for a wide range of workflows, including character animation, post-editing, and asset creation.
1
Download the Blender Plugin
On the MOVIN's official page , click 'Download Blender Plugin' and download the file that matches your MOVIN Studio version.
2
Install the Add-on in Blender
Open your Blender project and go to Edit > Preferences.
In the Add-ons tab, click Add-ons Settings > Install from Disk in the upper-right corner.
Select the downloaded 'movin_blender_plugin.py' file to install the MOVIN Live Receiver add-on.
3
Set up MOVIN Live in Blender
In the MOVIN Live penal, set the appropriate Armature name and Hips Bone name for your character.
After check the values, click the Start button
4
Start OSC protocol Streaming from MOVIN Studio
Return to MOVIN Studio and start streaming using the OSC protocol.
Before starting, make sure the port number set in blender matches the port number configured in MOVIN Studio.