# Streaming Mocap Data into Blender by OSC

[**Blender**](https://www.blender.org/) is an open-source 3D creation tool that lets you handle modeling, rigging, animation, and rendering.

With MOVIN TRACIN and MOVIN Studio, you can stream real-time motion capture data directly into Blender, making it ideal for a wide range of workflows, including character animation, post-editing, and asset creation.

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### Download the Blender Plugin

<figure><img src="https://935889915-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FpjitYtIcckwQaYBZMIj0%2Fuploads%2FkOUptRNqaiqKKOHce7uw%2Fimage.png?alt=media&#x26;token=3a5f0acf-2ac0-4bfc-91ca-cd3b1c5a6b14" alt=""><figcaption></figcaption></figure>

* On the [MOVIN's official page](https://www.movin3d.com/downloads#movin-studio) , click 'Download Blender Plugin' and download the file that matches your MOVIN Studio version.&#x20;
  {% endstep %}

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### Install the Add-on in Blender

* Open your Blender project and go to **Edit > Preferences**.

<figure><img src="https://935889915-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FpjitYtIcckwQaYBZMIj0%2Fuploads%2FOwV76Wtqs5bYWFIFxkDm%2Fimage.png?alt=media&#x26;token=89cf51ed-30b8-4c31-88a0-43db3ce28760" alt="" width="563"><figcaption></figcaption></figure>

* In the **Add-ons** tab, click **Add-ons Settings > Install from Disk** in the upper-right corner.\
  Select the downloaded 'movin\_blender\_plugin.py' file to install the **MOVIN Live Receiver** add-on.&#x20;
  {% endstep %}

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### Set up MOVIN Live in Blender

<figure><img src="https://935889915-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FpjitYtIcckwQaYBZMIj0%2Fuploads%2FtieRh9BCYEvD5XSFGgZU%2Fimage.png?alt=media&#x26;token=22faae14-ff65-4bd3-8bd7-778e2379ed4e" alt=""><figcaption></figcaption></figure>

* In the MOVIN Live penal, set the appropriate **Armature name** and **Hips Bone name** for your character.&#x20;
* After check the values, click the Start button
  {% endstep %}

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### Start OSC protocol Streaming from MOVIN Studio

<figure><img src="https://935889915-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FpjitYtIcckwQaYBZMIj0%2Fuploads%2Fgy4BbiECBl0m5q0bs2zL%2Fimage.png?alt=media&#x26;token=ac705206-0f0b-404a-9deb-32bc1a2bc577" alt=""><figcaption></figcaption></figure>

* Return to MOVIN Studio and start streaming using the OSC protocol.&#x20;
* Before starting, make sure the **port number** set in blender matches the **port number** configured in MOVIN Studio.&#x20;
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