Play, Export and Live-stream Mocap Clip
Play Mocap Clip
In the left panel, you can check the recorded motion capture data clips.


If you right-click on a clip, you can rename or delete the clip.

Double-click a clip to view the recorded motion capture data.
Use the Foot Contactand Skeleton Visualization features in the toolbar to check the quality of the recorded motion capture data in detail.
In the bottom panel, you’ll find playback controls and metadata.
Left side of the bottom panel: Current Timestamp / Playback Speed
Time: Displays the current timestamp.
Frame: Shows the current frame number.
Playback Speed: Adjust this to play the clip at different speeds.
Center side of the bottom panel: Mocap Data Play / Stop
Play: Triangle button
Stop: Square button
Loop: Enable repeated playback
Right side of the bottom panel: Mocap Data Information
Total Time: Total duration of the clip
Total Frames: Total number of frames recorded
Mocap Data Trimming

By moving the rectangular handles on the Play Bar in the bottom panel, you can adjust the range of the motion capture data to be exported.
Once the range is set, the motion capture data will play back only within that range.
Export Mocap Clip

If you want to export a clip, click the Export button in the left panel, then select the format of the motion capture data from the Format dropdown.
Currently, clips can be exported in .bvh format and .fbx format (for Blender, Unity, Unreal Engine, Motion Builder).

For .fbx format, you can export with the root scale, or adjust root, translation, and unit scale before exporting.
Live-stream Mocap Clip

Click the Live-streaming button in the toolbar to stream the recorded clip to the designated platform.
Click the loop playback button, located third in the center of the bottom panel, to play the clip repeatedly.
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