> For the complete documentation index, see [llms.txt](https://help.movin3d.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide.md).

# MOVIN STUDIO USAGE GUIDE

- [Studio to Anywhere: MOVIN Studio Usage Guide](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/studio-to-anywhere-movin-studio-usage-guide.md)
- [Project, Toolbar and Puppet Mode](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/project-toolbar-and-puppet-mode.md)
- [Create and Calibrate Actor](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/create-and-calibrate-actor.md)
- [Hands Setting](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/hands-setting.md)
- [Set Hand Rest Pose](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/hands-setting/set-hand-rest-pose.md)
- [Integrate with 3rd Party Gloves](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/hands-setting/integrate-with-3rd-party-gloves.md)
- [Hands Motion Capture (Beta)](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/hands-setting/hands-motion-capture-beta.md)
- [Import Custom Character](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/import-custom-character.md): Import your own character into MOVIN Studio: file requirements, importing, switching, renaming, deleting, and actor transparency.
- [Retargeting](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/retargeting.md)
- [Pose Matching](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/retargeting/pose-matching.md)
- [Bone Mapping](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/retargeting/bone-mapping.md)
- [Retarget Settings](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/retargeting/retarget-settings.md)
- [Bone Offset](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/retargeting/bone-offset.md)
- [Recording](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/recording.md)
- [Play, Export and Live-stream Mocap Clip](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/play-export-and-live-stream-mocap-clip.md)
- [Live-streaming](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/live-streaming.md)
- [Streaming Mocap Data into Warudo](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/live-streaming/streaming-mocap-data-into-warudo.md): Send MOVIN Studio motion capture to Warudo in real time: load the same character in both, allow motion capture in Warudo, match the host and port, then start streaming.
- [Streaming Mocap Data into VRChat](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/live-streaming/streaming-mocap-data-into-vrchat.md)
- [Streaming Mocap Data into Meligo](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/live-streaming/streaming-mocap-data-into-meligo.md)
- [Streaming Mocap Data into Unity](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/live-streaming/streaming-mocap-data-into-unity.md): Stream MOVIN Studio motion capture into Unity: install the Unity plugin, add the Mocap Receiver to your character's root bone, set the root bone name, then press Play.
- [Streaming Mocap Data into Unreal Engine](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/live-streaming/streaming-mocap-data-into-unreal-engine.md): Stream MOVIN Studio motion capture into Unreal Engine over Live Link: install the plugin, add MOVINLiveLink as a source, and drive your character with a Live Link Pose node.
- [Streaming Mocap Data into Blender](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/live-streaming/streaming-mocap-data-into-blender.md)
- [Streaming Mocap Data into Notch](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/live-streaming/streaming-mocap-data-into-notch.md): Stream MOVIN Studio motion capture into Notch over OSC: import your character, add the MOVIN Mocap Skeleton node, set the root bone, and adjust the input skeleton scale.
- [Streaming Mocap Data into TouchDesigner](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/live-streaming/streaming-mocap-data-into-touchdesigner.md)
- [Streaming Mocap Data into ROS by OSC](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/live-streaming/streaming-mocap-data-into-ros-by-osc.md)


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