MOVIN TRACIN Stage
Capture people and moving props on stage as a live point cloud, generate motion capture data for people, and stream both to your lighting console, VJ application, or game engine.
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Capture people and moving props on stage as a live point cloud, generate motion capture data for people, and stream both to your lighting console, VJ application, or game engine.
Several LiDAR sensors around your stage build a live 3D view of the space. The app captures people and moving props as a point cloud and generates motion capture (mocap) skeleton data for people, then streams both to a lighting console, VJ application, or game engine over OSC. Props are captured as part of the point cloud; they are not tracked as individual objects, and a prop too small to be a person never becomes one.
Everything happens in the workspace, which opens in a web browser. No command line is required. Your MOVIN team installs and maintains the system.
Set up the system once, then run the show. The workspace guides you through three stages in order.
1 · Calibration
Connect the sensors and align them into one shared 3D scene.
2 · Settings
Set the tracking zones, configure post-processing, and specify the OSC destination while viewing live sensor data.
3 · Live
Broadcasting is active. Monitor the show.
You only need to calibrate the system once per installation, or after a sensor is moved.
Installing the hardware? Start with What's included, then Mounting the sensors.
New to the screen? See The workspace screen.
Setting up? See Setup overview.
Ready to run a show? See Running a show.
Something is wrong? See Troubleshooting.
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