> For the complete documentation index, see [llms.txt](https://help.movin3d.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://help.movin3d.com/movin-tracin-en/movin-studio-usage-guide/live-streaming.md).

# Live-streaming

MOVIN Studio not only allows you to capture high-quality motion data, but also supports live streaming, enabling you to transmit your movement data to third-party platforms in real time. This means you can animate characters or drive virtual avatars live, whether for production, virtual events, VTubing, or game engine pipelines.

MOVIN Studio currently supports live streaming to the following platforms:

<table><thead><tr><th width="158.19921875">Category</th><th>Platform</th><th width="489.58203125">Support</th></tr></thead><tbody><tr><td>Virtual Avatar Platforms</td><td>Warudo</td><td>Live-stream supported<br>Please refer to <a data-mention href="/pages/pCGz6tcQ4AW2Vi1cOMIs">/pages/pCGz6tcQ4AW2Vi1cOMIs</a></td></tr><tr><td></td><td>VRChat</td><td>Live-stream supported<br>Please refer to <a data-mention href="/pages/03coXkY5oAvvAC0LZkLp">/pages/03coXkY5oAvvAC0LZkLp</a></td></tr><tr><td></td><td>Meligo</td><td>Live-stream supported <br>Please refer to <a data-mention href="/pages/w67HfVMxiXDRgZhEPq6F">/pages/w67HfVMxiXDRgZhEPq6F</a></td></tr><tr><td>3D Engines</td><td>Unity</td><td>Live-stream supported<br>Please refer to <a data-mention href="/pages/t2D0QNANNyRVvVWiBsq3">/pages/t2D0QNANNyRVvVWiBsq3</a></td></tr><tr><td></td><td>Unreal Engine</td><td>Live-stream supported<br>Please refer to <a data-mention href="/pages/nMksQYmvRqZigCFKcvGS">/pages/nMksQYmvRqZigCFKcvGS</a></td></tr><tr><td></td><td>Blender</td><td>Live-stream supported<br>Please refer to <a data-mention href="/pages/cQGag5HZKa5A9EMteFye">/pages/cQGag5HZKa5A9EMteFye</a></td></tr><tr><td>Live Visual Tools</td><td>Notch</td><td>Live-stream supported<br>Please refer to <a data-mention href="/pages/CfLXLrJt3Bz78C8FKB1t">/pages/CfLXLrJt3Bz78C8FKB1t</a></td></tr><tr><td></td><td>TouchDesigner</td><td>Live-stream supported<br>Please refer to <a data-mention href="/pages/pNTfiE3RXpvaYXLdnW0Y">/pages/pNTfiE3RXpvaYXLdnW0Y</a></td></tr><tr><td>Robotics &#x26; Simulation Tools</td><td>ROS</td><td>Live-stream supported<br>Please refer to <a data-mention href="/pages/PlyxUuz0I9h7LaLwXkty">/pages/PlyxUuz0I9h7LaLwXkty</a></td></tr><tr><td>Protocols</td><td>OSC</td><td>Live-stream supported any platforms that supports the OSC protocol. </td></tr></tbody></table>

If you would like MOVIN to support streaming to a platform you use, please share your request in the [MOVIN discord](https://discord.com/channels/1229655343315812402/1300664065529614336) community.

<figure><img src="/files/AUnJxIBQPeFxsQHefaEu" alt=""><figcaption></figcaption></figure>

Live streaming can be done through the Streaming tab, which is the third tab in the right panel, or through the Live-streaming button on the toolbar. Use whichever method is more convenient to stream motion data in real time to various platforms.


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