Set Hand Rest Pose
In MOVIN Studio, you can configure a hand rest pose to define how the hands appear in your motion capture data without a finger tracking.
If you are using both a custom character without a finger tracking, we recommend adjusting MOVIN Studio's hand rest pose to your character's default hand pose.

To set the hand rest pose, go to the 'Hands' tab and select one of the available hand pose presets from the 'Hand Rest Pose' dropdown menu. MOVIN Studio currently supports 3 preset hand poses in addition to the default option.
Default

All fingers are fully extended in a straight, neutral position.
ThumbOut

A pose commonly used in .vrm format characters where the thumb is naturally spread apart from the other four fingers.
Natural

This hand pose shows the default hand pose of the Unreal Engine mannequin, featuring a naturally relaxed finger spread.
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