# MOVIN Docs

## Welcome to MOVIN | EN

- [Welcome to MOVIN 🙌](https://help.movin3d.com/welcome-to-movin.md): Setup and usage guides for MOVIN TRACIN, TRACIN for Stage, and MOVIN Studio — connection, calibration, capture, retargeting, and export. English and Korean.

## MOVIN TRACIN | EN

- [MOVIN](https://help.movin3d.com/movin-tracin/movin.md): Get started with MOVIN TRACIN: device connection, 3-second calibration, capture, retargeting, and export to .fbx and .bvh.
- [Before You Get MOVIN: MUST-Read Setup Guide](https://help.movin3d.com/movin-tracin/before-you-get-movin-must-read-setup-guide.md)
- [MOVIN TRACIN Setup](https://help.movin3d.com/movin-tracin/installation-and-setup/movin-tracin-setup.md)
- [MOVIN TRACIN Firmware Update](https://help.movin3d.com/movin-tracin/installation-and-setup/movin-tracin-firmware-update.md)
- [MOVIN Studio Installation](https://help.movin3d.com/movin-tracin/installation-and-setup/movin-studio-installation.md): Download and install MOVIN Studio, then log in — including how to reset a forgotten password.
- [Playback Scene](https://help.movin3d.com/movin-tracin/installation-and-setup/playback-scene.md)
- [Step 1. Connect Device](https://help.movin3d.com/movin-tracin/installation-and-setup/step-1.-connect-device.md)
- [Step 2. Set Mocap Zone](https://help.movin3d.com/movin-tracin/installation-and-setup/step-2.-set-mocap-zone.md)
- [Get Familiar with Unlimited License](https://help.movin3d.com/movin-tracin/licenses/get-familiar-with-unlimited-license.md)
- [Offline Access](https://help.movin3d.com/movin-tracin/licenses/offline-access.md)
- [Studio to Anywhere: MOVIN Studio Usage Guide](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/studio-to-anywhere-movin-studio-usage-guide.md)
- [Project, Toolbar and Puppet Mode](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/project-toolbar-and-puppet-mode.md)
- [Create and Calibrate Actor](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/create-and-calibrate-actor.md)
- [Hands Setting](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/hands-setting.md)
- [Set Hand Rest Pose](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/hands-setting/set-hand-rest-pose.md)
- [Integrate with 3rd Party Gloves](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/hands-setting/integrate-with-3rd-party-gloves.md)
- [Hands Motion Capture (Beta)](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/hands-setting/hands-motion-capture-beta.md)
- [Import Custom Character](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/import-custom-character.md): Import your own character into MOVIN Studio: file requirements, importing, switching, renaming, deleting, and actor transparency.
- [Retargeting](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/retargeting.md)
- [Pose Matching](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/retargeting/pose-matching.md)
- [Bone Mapping](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/retargeting/bone-mapping.md)
- [Retarget Settings](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/retargeting/retarget-settings.md)
- [Bone Offset](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/retargeting/bone-offset.md)
- [Recording](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/recording.md)
- [Play, Export and Live-stream Mocap Clip](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/play-export-and-live-stream-mocap-clip.md)
- [Live-streaming](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/live-streaming.md)
- [Streaming Mocap Data into Warudo](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/live-streaming/streaming-mocap-data-into-warudo.md): Send MOVIN Studio motion capture to Warudo in real time: load the same character in both, allow motion capture in Warudo, match the host and port, then start streaming.
- [Streaming Mocap Data into VRChat](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/live-streaming/streaming-mocap-data-into-vrchat.md)
- [Streaming Mocap Data into Meligo](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/live-streaming/streaming-mocap-data-into-meligo.md)
- [Streaming Mocap Data into Unity](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/live-streaming/streaming-mocap-data-into-unity.md): Stream MOVIN Studio motion capture into Unity: install the Unity plugin, add the Mocap Receiver to your character's root bone, set the root bone name, then press Play.
- [Streaming Mocap Data into Unreal Engine](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/live-streaming/streaming-mocap-data-into-unreal-engine.md): Stream MOVIN Studio motion capture into Unreal Engine over Live Link: install the plugin, add MOVINLiveLink as a source, and drive your character with a Live Link Pose node.
- [Streaming Mocap Data into Blender](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/live-streaming/streaming-mocap-data-into-blender.md)
- [Streaming Mocap Data into Notch](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/live-streaming/streaming-mocap-data-into-notch.md): Stream MOVIN Studio motion capture into Notch over OSC: import your character, add the MOVIN Mocap Skeleton node, set the root bone, and adjust the input skeleton scale.
- [Streaming Mocap Data into TouchDesigner](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/live-streaming/streaming-mocap-data-into-touchdesigner.md)
- [Streaming Mocap Data into ROS by OSC](https://help.movin3d.com/movin-tracin/movin-studio-usage-guide/live-streaming/streaming-mocap-data-into-ros-by-osc.md)
- [FAQ](https://help.movin3d.com/movin-tracin/miscellaneous/faq.md): Let me share you what many of you curious of.
- [What's New?](https://help.movin3d.com/movin-tracin/miscellaneous/whats-new.md): MOVIN Studio release notes — what changed in each version, newest first.

## MOVIN TRACIN Stage | EN

- [MOVIN TRACIN Stage](https://help.movin3d.com/movin-tracin-stage/readme.md): Get started with MOVIN TRACIN for Stage: multi-performer markerless tracking for live shows, with real-time data streams for stage visuals.
- [What you need](https://help.movin3d.com/movin-tracin-stage/install-the-hardware/whats-included.md): What ships with MOVIN TRACIN Stage — four LiDAR sensors, the server, the PoE switch, and the calibration wand — and the stands, clamps, and cables you supply.
- [Mounting the sensors](https://help.movin3d.com/movin-tracin-stage/install-the-hardware/sensor-mounting.md): Where to mount the four LiDAR sensors around the stage: 3-5 m above the floor facing down, mid-side or corner layout, required overlap, and cabling.
- [Connect and power on](https://help.movin3d.com/movin-tracin-stage/install-the-hardware/server-back.md): Connect the monitor and the three labeled network ports — LIDAR, OSC, and INTERNET — then power on the server and open the workspace screen.
- [The workspace screen](https://help.movin3d.com/movin-tracin-stage/setup/the-workspace.md): A tour of the workspace screen: the top bar with system status, stage navigation, the 3D viewport, and the inspector panel on the right.
- [Stage 1 · Calibration](https://help.movin3d.com/movin-tracin-stage/setup/calibration.md): Combine every LiDAR view into one 3D scene with the calibration wand. Run it after the first installation, after moving a sensor, or when surfaces look doubled.
- [Stage 2 · Settings](https://help.movin3d.com/movin-tracin-stage/setup/live-settings.md): Set the capture zones, learn the empty stage, and configure OSC output. The pipeline runs in preview here — nothing is broadcast until you go live.
- [Stage 3 · Live](https://help.movin3d.com/movin-tracin-stage/running-a-show/running-a-show.md): Run a show in four moves: open Settings for preview, GO LIVE, monitor the output, and END LIVE.
- [OSC message format](https://help.movin3d.com/movin-tracin-stage/reference/osc-format.md): OSC address, type tag, and argument reference for point cloud, skeleton, and test messages — for building your own receiving integration.
- [Troubleshooting](https://help.movin3d.com/movin-tracin-stage/reference/troubleshooting.md): Symptoms and fixes for the workspace not opening, a missing or disconnected sensor, no data, and output not arriving — plus what to send MOVIN support.
- [Show checklist](https://help.movin3d.com/movin-tracin-stage/reference/quick-reference.md): Before, during, and after a show, for an installation whose sensors and saved setup have not changed since the last run.
- [Update · 2026-08-11 bundle](https://help.movin3d.com/movin-tracin-stage/reference/update-guide.md): Maintenance procedure for the 2026-08-11 bundle. Run it only when MOVIN support has confirmed this bundle is intended for your server.


---

# Agent Instructions
This documentation is published with GitBook. GitBook is the documentation platform designed so that both humans and AI agents can read, navigate, and reason over technical content effectively. Learn more at gitbook.com.

## Querying This Documentation
This site has an agentic ask interface you may use to query the documentation dynamically by asking a question.

Perform an HTTP GET request on the following URL with the `ask` and `goal` query parameters:

```
GET https://help.movin3d.com/index.md?ask=<question>&goal=<user_goal>
```

`ask` is the immediate question: it should be specific, self-contained, and written in natural language.
`goal` is what the user is ultimately trying to achieve, the reason they need the answer. Sharing it helps GitBook give you a better, more relevant answer. A goal is most helpful when it describes the outcome the user wants rather than restating the question. For example, with `ask=how do I create an API token`, a goal like `automate deployments from our CI pipeline` lets GitBook tailor the answer to that use case.

The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.
